X-Git-Url: https://pd.if.org/git/?a=blobdiff_plain;f=lzma%2Fapi%2Flzma%2Flzma12.h;fp=lzma%2Fapi%2Flzma%2Flzma12.h;h=4e32fa3a214a33b92006cb814a91f049e5bc91ba;hb=32b8a6b26ed8843828e03e505d2256960bda0980;hp=0000000000000000000000000000000000000000;hpb=d48fc23a4bcf8ca3c406d6e8c8a6f8c6b0fa2f1e;p=zpackage diff --git a/lzma/api/lzma/lzma12.h b/lzma/api/lzma/lzma12.h new file mode 100644 index 0000000..4e32fa3 --- /dev/null +++ b/lzma/api/lzma/lzma12.h @@ -0,0 +1,420 @@ +/** + * \file lzma/lzma12.h + * \brief LZMA1 and LZMA2 filters + */ + +/* + * Author: Lasse Collin + * + * This file has been put into the public domain. + * You can do whatever you want with this file. + * + * See ../lzma.h for information about liblzma as a whole. + */ + +#ifndef LZMA_H_INTERNAL +# error Never include this file directly. Use instead. +#endif + + +/** + * \brief LZMA1 Filter ID + * + * LZMA1 is the very same thing as what was called just LZMA in LZMA Utils, + * 7-Zip, and LZMA SDK. It's called LZMA1 here to prevent developers from + * accidentally using LZMA when they actually want LZMA2. + * + * LZMA1 shouldn't be used for new applications unless you _really_ know + * what you are doing. LZMA2 is almost always a better choice. + */ +#define LZMA_FILTER_LZMA1 LZMA_VLI_C(0x4000000000000001) + +/** + * \brief LZMA2 Filter ID + * + * Usually you want this instead of LZMA1. Compared to LZMA1, LZMA2 adds + * support for LZMA_SYNC_FLUSH, uncompressed chunks (smaller expansion + * when trying to compress uncompressible data), possibility to change + * lc/lp/pb in the middle of encoding, and some other internal improvements. + */ +#define LZMA_FILTER_LZMA2 LZMA_VLI_C(0x21) + + +/** + * \brief Match finders + * + * Match finder has major effect on both speed and compression ratio. + * Usually hash chains are faster than binary trees. + * + * If you will use LZMA_SYNC_FLUSH often, the hash chains may be a better + * choice, because binary trees get much higher compression ratio penalty + * with LZMA_SYNC_FLUSH. + * + * The memory usage formulas are only rough estimates, which are closest to + * reality when dict_size is a power of two. The formulas are more complex + * in reality, and can also change a little between liblzma versions. Use + * lzma_raw_encoder_memusage() to get more accurate estimate of memory usage. + */ +typedef enum { + LZMA_MF_HC3 = 0x03, + /**< + * \brief Hash Chain with 2- and 3-byte hashing + * + * Minimum nice_len: 3 + * + * Memory usage: + * - dict_size <= 16 MiB: dict_size * 7.5 + * - dict_size > 16 MiB: dict_size * 5.5 + 64 MiB + */ + + LZMA_MF_HC4 = 0x04, + /**< + * \brief Hash Chain with 2-, 3-, and 4-byte hashing + * + * Minimum nice_len: 4 + * + * Memory usage: + * - dict_size <= 32 MiB: dict_size * 7.5 + * - dict_size > 32 MiB: dict_size * 6.5 + */ + + LZMA_MF_BT2 = 0x12, + /**< + * \brief Binary Tree with 2-byte hashing + * + * Minimum nice_len: 2 + * + * Memory usage: dict_size * 9.5 + */ + + LZMA_MF_BT3 = 0x13, + /**< + * \brief Binary Tree with 2- and 3-byte hashing + * + * Minimum nice_len: 3 + * + * Memory usage: + * - dict_size <= 16 MiB: dict_size * 11.5 + * - dict_size > 16 MiB: dict_size * 9.5 + 64 MiB + */ + + LZMA_MF_BT4 = 0x14 + /**< + * \brief Binary Tree with 2-, 3-, and 4-byte hashing + * + * Minimum nice_len: 4 + * + * Memory usage: + * - dict_size <= 32 MiB: dict_size * 11.5 + * - dict_size > 32 MiB: dict_size * 10.5 + */ +} lzma_match_finder; + + +/** + * \brief Test if given match finder is supported + * + * Return true if the given match finder is supported by this liblzma build. + * Otherwise false is returned. It is safe to call this with a value that + * isn't listed in lzma_match_finder enumeration; the return value will be + * false. + * + * There is no way to list which match finders are available in this + * particular liblzma version and build. It would be useless, because + * a new match finder, which the application developer wasn't aware, + * could require giving additional options to the encoder that the older + * match finders don't need. + */ +extern LZMA_API(lzma_bool) lzma_mf_is_supported(lzma_match_finder match_finder) + lzma_nothrow lzma_attr_const; + + +/** + * \brief Compression modes + * + * This selects the function used to analyze the data produced by the match + * finder. + */ +typedef enum { + LZMA_MODE_FAST = 1, + /**< + * \brief Fast compression + * + * Fast mode is usually at its best when combined with + * a hash chain match finder. + */ + + LZMA_MODE_NORMAL = 2 + /**< + * \brief Normal compression + * + * This is usually notably slower than fast mode. Use this + * together with binary tree match finders to expose the + * full potential of the LZMA1 or LZMA2 encoder. + */ +} lzma_mode; + + +/** + * \brief Test if given compression mode is supported + * + * Return true if the given compression mode is supported by this liblzma + * build. Otherwise false is returned. It is safe to call this with a value + * that isn't listed in lzma_mode enumeration; the return value will be false. + * + * There is no way to list which modes are available in this particular + * liblzma version and build. It would be useless, because a new compression + * mode, which the application developer wasn't aware, could require giving + * additional options to the encoder that the older modes don't need. + */ +extern LZMA_API(lzma_bool) lzma_mode_is_supported(lzma_mode mode) + lzma_nothrow lzma_attr_const; + + +/** + * \brief Options specific to the LZMA1 and LZMA2 filters + * + * Since LZMA1 and LZMA2 share most of the code, it's simplest to share + * the options structure too. For encoding, all but the reserved variables + * need to be initialized unless specifically mentioned otherwise. + * lzma_lzma_preset() can be used to get a good starting point. + * + * For raw decoding, both LZMA1 and LZMA2 need dict_size, preset_dict, and + * preset_dict_size (if preset_dict != NULL). LZMA1 needs also lc, lp, and pb. + */ +typedef struct { + /** + * \brief Dictionary size in bytes + * + * Dictionary size indicates how many bytes of the recently processed + * uncompressed data is kept in memory. One method to reduce size of + * the uncompressed data is to store distance-length pairs, which + * indicate what data to repeat from the dictionary buffer. Thus, + * the bigger the dictionary, the better the compression ratio + * usually is. + * + * Maximum size of the dictionary depends on multiple things: + * - Memory usage limit + * - Available address space (not a problem on 64-bit systems) + * - Selected match finder (encoder only) + * + * Currently the maximum dictionary size for encoding is 1.5 GiB + * (i.e. (UINT32_C(1) << 30) + (UINT32_C(1) << 29)) even on 64-bit + * systems for certain match finder implementation reasons. In the + * future, there may be match finders that support bigger + * dictionaries. + * + * Decoder already supports dictionaries up to 4 GiB - 1 B (i.e. + * UINT32_MAX), so increasing the maximum dictionary size of the + * encoder won't cause problems for old decoders. + * + * Because extremely small dictionaries sizes would have unneeded + * overhead in the decoder, the minimum dictionary size is 4096 bytes. + * + * \note When decoding, too big dictionary does no other harm + * than wasting memory. + */ + uint32_t dict_size; +# define LZMA_DICT_SIZE_MIN UINT32_C(4096) +# define LZMA_DICT_SIZE_DEFAULT (UINT32_C(1) << 23) + + /** + * \brief Pointer to an initial dictionary + * + * It is possible to initialize the LZ77 history window using + * a preset dictionary. It is useful when compressing many + * similar, relatively small chunks of data independently from + * each other. The preset dictionary should contain typical + * strings that occur in the files being compressed. The most + * probable strings should be near the end of the preset dictionary. + * + * This feature should be used only in special situations. For + * now, it works correctly only with raw encoding and decoding. + * Currently none of the container formats supported by + * liblzma allow preset dictionary when decoding, thus if + * you create a .xz or .lzma file with preset dictionary, it + * cannot be decoded with the regular decoder functions. In the + * future, the .xz format will likely get support for preset + * dictionary though. + */ + const uint8_t *preset_dict; + + /** + * \brief Size of the preset dictionary + * + * Specifies the size of the preset dictionary. If the size is + * bigger than dict_size, only the last dict_size bytes are + * processed. + * + * This variable is read only when preset_dict is not NULL. + * If preset_dict is not NULL but preset_dict_size is zero, + * no preset dictionary is used (identical to only setting + * preset_dict to NULL). + */ + uint32_t preset_dict_size; + + /** + * \brief Number of literal context bits + * + * How many of the highest bits of the previous uncompressed + * eight-bit byte (also known as `literal') are taken into + * account when predicting the bits of the next literal. + * + * E.g. in typical English text, an upper-case letter is + * often followed by a lower-case letter, and a lower-case + * letter is usually followed by another lower-case letter. + * In the US-ASCII character set, the highest three bits are 010 + * for upper-case letters and 011 for lower-case letters. + * When lc is at least 3, the literal coding can take advantage of + * this property in the uncompressed data. + * + * There is a limit that applies to literal context bits and literal + * position bits together: lc + lp <= 4. Without this limit the + * decoding could become very slow, which could have security related + * results in some cases like email servers doing virus scanning. + * This limit also simplifies the internal implementation in liblzma. + * + * There may be LZMA1 streams that have lc + lp > 4 (maximum possible + * lc would be 8). It is not possible to decode such streams with + * liblzma. + */ + uint32_t lc; +# define LZMA_LCLP_MIN 0 +# define LZMA_LCLP_MAX 4 +# define LZMA_LC_DEFAULT 3 + + /** + * \brief Number of literal position bits + * + * lp affects what kind of alignment in the uncompressed data is + * assumed when encoding literals. A literal is a single 8-bit byte. + * See pb below for more information about alignment. + */ + uint32_t lp; +# define LZMA_LP_DEFAULT 0 + + /** + * \brief Number of position bits + * + * pb affects what kind of alignment in the uncompressed data is + * assumed in general. The default means four-byte alignment + * (2^ pb =2^2=4), which is often a good choice when there's + * no better guess. + * + * When the aligment is known, setting pb accordingly may reduce + * the file size a little. E.g. with text files having one-byte + * alignment (US-ASCII, ISO-8859-*, UTF-8), setting pb=0 can + * improve compression slightly. For UTF-16 text, pb=1 is a good + * choice. If the alignment is an odd number like 3 bytes, pb=0 + * might be the best choice. + * + * Even though the assumed alignment can be adjusted with pb and + * lp, LZMA1 and LZMA2 still slightly favor 16-byte alignment. + * It might be worth taking into account when designing file formats + * that are likely to be often compressed with LZMA1 or LZMA2. + */ + uint32_t pb; +# define LZMA_PB_MIN 0 +# define LZMA_PB_MAX 4 +# define LZMA_PB_DEFAULT 2 + + /** Compression mode */ + lzma_mode mode; + + /** + * \brief Nice length of a match + * + * This determines how many bytes the encoder compares from the match + * candidates when looking for the best match. Once a match of at + * least nice_len bytes long is found, the encoder stops looking for + * better candidates and encodes the match. (Naturally, if the found + * match is actually longer than nice_len, the actual length is + * encoded; it's not truncated to nice_len.) + * + * Bigger values usually increase the compression ratio and + * compression time. For most files, 32 to 128 is a good value, + * which gives very good compression ratio at good speed. + * + * The exact minimum value depends on the match finder. The maximum + * is 273, which is the maximum length of a match that LZMA1 and + * LZMA2 can encode. + */ + uint32_t nice_len; + + /** Match finder ID */ + lzma_match_finder mf; + + /** + * \brief Maximum search depth in the match finder + * + * For every input byte, match finder searches through the hash chain + * or binary tree in a loop, each iteration going one step deeper in + * the chain or tree. The searching stops if + * - a match of at least nice_len bytes long is found; + * - all match candidates from the hash chain or binary tree have + * been checked; or + * - maximum search depth is reached. + * + * Maximum search depth is needed to prevent the match finder from + * wasting too much time in case there are lots of short match + * candidates. On the other hand, stopping the search before all + * candidates have been checked can reduce compression ratio. + * + * Setting depth to zero tells liblzma to use an automatic default + * value, that depends on the selected match finder and nice_len. + * The default is in the range [4, 200] or so (it may vary between + * liblzma versions). + * + * Using a bigger depth value than the default can increase + * compression ratio in some cases. There is no strict maximum value, + * but high values (thousands or millions) should be used with care: + * the encoder could remain fast enough with typical input, but + * malicious input could cause the match finder to slow down + * dramatically, possibly creating a denial of service attack. + */ + uint32_t depth; + + /* + * Reserved space to allow possible future extensions without + * breaking the ABI. You should not touch these, because the names + * of these variables may change. These are and will never be used + * with the currently supported options, so it is safe to leave these + * uninitialized. + */ + uint32_t reserved_int1; + uint32_t reserved_int2; + uint32_t reserved_int3; + uint32_t reserved_int4; + uint32_t reserved_int5; + uint32_t reserved_int6; + uint32_t reserved_int7; + uint32_t reserved_int8; + lzma_reserved_enum reserved_enum1; + lzma_reserved_enum reserved_enum2; + lzma_reserved_enum reserved_enum3; + lzma_reserved_enum reserved_enum4; + void *reserved_ptr1; + void *reserved_ptr2; + +} lzma_options_lzma; + + +/** + * \brief Set a compression preset to lzma_options_lzma structure + * + * 0 is the fastest and 9 is the slowest. These match the switches -0 .. -9 + * of the xz command line tool. In addition, it is possible to bitwise-or + * flags to the preset. Currently only LZMA_PRESET_EXTREME is supported. + * The flags are defined in container.h, because the flags are used also + * with lzma_easy_encoder(). + * + * The preset values are subject to changes between liblzma versions. + * + * This function is available only if LZMA1 or LZMA2 encoder has been enabled + * when building liblzma. + * + * \return On success, false is returned. If the preset is not + * supported, true is returned. + */ +extern LZMA_API(lzma_bool) lzma_lzma_preset( + lzma_options_lzma *options, uint32_t preset) lzma_nothrow;