X-Git-Url: https://pd.if.org/git/?a=blobdiff_plain;f=lzma%2Fcommon%2Fcommon.h;fp=lzma%2Fcommon%2Fcommon.h;h=955d784a5b6aff7f584ac978e524b87013b7b0d1;hb=32b8a6b26ed8843828e03e505d2256960bda0980;hp=0000000000000000000000000000000000000000;hpb=d48fc23a4bcf8ca3c406d6e8c8a6f8c6b0fa2f1e;p=zpackage diff --git a/lzma/common/common.h b/lzma/common/common.h new file mode 100644 index 0000000..955d784 --- /dev/null +++ b/lzma/common/common.h @@ -0,0 +1,318 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file common.h +/// \brief Definitions common to the whole liblzma library +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_COMMON_H +#define LZMA_COMMON_H + +#include "sysdefs.h" +#include "mythread.h" +#include "tuklib_integer.h" + +#if defined(_WIN32) || defined(__CYGWIN__) +# ifdef DLL_EXPORT +# define LZMA_API_EXPORT __declspec(dllexport) +# else +# define LZMA_API_EXPORT +# endif +// Don't use ifdef or defined() below. +#elif HAVE_VISIBILITY +# define LZMA_API_EXPORT __attribute__((__visibility__("default"))) +#else +# define LZMA_API_EXPORT +#endif + +#define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL + +#include "lzma.h" + +// These allow helping the compiler in some often-executed branches, whose +// result is almost always the same. +#ifdef __GNUC__ +# define likely(expr) __builtin_expect(expr, true) +# define unlikely(expr) __builtin_expect(expr, false) +#else +# define likely(expr) (expr) +# define unlikely(expr) (expr) +#endif + + +/// Size of temporary buffers needed in some filters +#define LZMA_BUFFER_SIZE 4096 + + +/// Maximum number of worker threads within one multithreaded component. +/// The limit exists solely to make it simpler to prevent integer overflows +/// when allocating structures etc. This should be big enough for now... +/// the code won't scale anywhere close to this number anyway. +#define LZMA_THREADS_MAX 16384 + + +/// Starting value for memory usage estimates. Instead of calculating size +/// of _every_ structure and taking into account malloc() overhead etc., we +/// add a base size to all memory usage estimates. It's not very accurate +/// but should be easily good enough. +#define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15) + +/// Start of internal Filter ID space. These IDs must never be used +/// in Streams. +#define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62) + + +/// Supported flags that can be passed to lzma_stream_decoder() +/// or lzma_auto_decoder(). +#define LZMA_SUPPORTED_FLAGS \ + ( LZMA_TELL_NO_CHECK \ + | LZMA_TELL_UNSUPPORTED_CHECK \ + | LZMA_TELL_ANY_CHECK \ + | LZMA_IGNORE_CHECK \ + | LZMA_CONCATENATED ) + + +/// Largest valid lzma_action value as unsigned integer. +#define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER)) + + +/// Special return value (lzma_ret) to indicate that a timeout was reached +/// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to +/// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because +/// there's no need to have it in the public API. +#define LZMA_TIMED_OUT 32 + + +/// Type of encoder/decoder specific data; the actual structure is defined +/// differently in different coders. +typedef struct lzma_coder_s lzma_coder; + +typedef struct lzma_next_coder_s lzma_next_coder; + +typedef struct lzma_filter_info_s lzma_filter_info; + + +/// Type of a function used to initialize a filter encoder or decoder +typedef lzma_ret (*lzma_init_function)( + lzma_next_coder *next, const lzma_allocator *allocator, + const lzma_filter_info *filters); + +/// Type of a function to do some kind of coding work (filters, Stream, +/// Block encoders/decoders etc.). Some special coders use don't use both +/// input and output buffers, but for simplicity they still use this same +/// function prototype. +typedef lzma_ret (*lzma_code_function)( + lzma_coder *coder, const lzma_allocator *allocator, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size, + lzma_action action); + +/// Type of a function to free the memory allocated for the coder +typedef void (*lzma_end_function)( + lzma_coder *coder, const lzma_allocator *allocator); + + +/// Raw coder validates and converts an array of lzma_filter structures to +/// an array of lzma_filter_info structures. This array is used with +/// lzma_next_filter_init to initialize the filter chain. +struct lzma_filter_info_s { + /// Filter ID. This is used only by the encoder + /// with lzma_filters_update(). + lzma_vli id; + + /// Pointer to function used to initialize the filter. + /// This is NULL to indicate end of array. + lzma_init_function init; + + /// Pointer to filter's options structure + void *options; +}; + + +/// Hold data and function pointers of the next filter in the chain. +struct lzma_next_coder_s { + /// Pointer to coder-specific data + lzma_coder *coder; + + /// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't + /// point to a filter coder. + lzma_vli id; + + /// "Pointer" to init function. This is never called here. + /// We need only to detect if we are initializing a coder + /// that was allocated earlier. See lzma_next_coder_init and + /// lzma_next_strm_init macros in this file. + uintptr_t init; + + /// Pointer to function to do the actual coding + lzma_code_function code; + + /// Pointer to function to free lzma_next_coder.coder. This can + /// be NULL; in that case, lzma_free is called to free + /// lzma_next_coder.coder. + lzma_end_function end; + + /// Pointer to a function to get progress information. If this is NULL, + /// lzma_stream.total_in and .total_out are used instead. + void (*get_progress)(lzma_coder *coder, + uint64_t *progress_in, uint64_t *progress_out); + + /// Pointer to function to return the type of the integrity check. + /// Most coders won't support this. + lzma_check (*get_check)(const lzma_coder *coder); + + /// Pointer to function to get and/or change the memory usage limit. + /// If new_memlimit == 0, the limit is not changed. + lzma_ret (*memconfig)(lzma_coder *coder, uint64_t *memusage, + uint64_t *old_memlimit, uint64_t new_memlimit); + + /// Update the filter-specific options or the whole filter chain + /// in the encoder. + lzma_ret (*update)(lzma_coder *coder, const lzma_allocator *allocator, + const lzma_filter *filters, + const lzma_filter *reversed_filters); +}; + + +/// Macro to initialize lzma_next_coder structure +#define LZMA_NEXT_CODER_INIT \ + (lzma_next_coder){ \ + .coder = NULL, \ + .init = (uintptr_t)(NULL), \ + .id = LZMA_VLI_UNKNOWN, \ + .code = NULL, \ + .end = NULL, \ + .get_progress = NULL, \ + .get_check = NULL, \ + .memconfig = NULL, \ + .update = NULL, \ + } + + +/// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to +/// this is stored in lzma_stream. +struct lzma_internal_s { + /// The actual coder that should do something useful + lzma_next_coder next; + + /// Track the state of the coder. This is used to validate arguments + /// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH + /// is used on every call to lzma_code until next.code has returned + /// LZMA_STREAM_END. + enum { + ISEQ_RUN, + ISEQ_SYNC_FLUSH, + ISEQ_FULL_FLUSH, + ISEQ_FINISH, + ISEQ_FULL_BARRIER, + ISEQ_END, + ISEQ_ERROR, + } sequence; + + /// A copy of lzma_stream avail_in. This is used to verify that the + /// amount of input doesn't change once e.g. LZMA_FINISH has been + /// used. + size_t avail_in; + + /// Indicates which lzma_action values are allowed by next.code. + bool supported_actions[LZMA_ACTION_MAX + 1]; + + /// If true, lzma_code will return LZMA_BUF_ERROR if no progress was + /// made (no input consumed and no output produced by next.code). + bool allow_buf_error; +}; + + +/// Allocates memory +extern void *lzma_alloc(size_t size, const lzma_allocator *allocator) + lzma_attribute((__malloc__)) lzma_attr_alloc_size(1); + +/// Allocates memory and zeroes it (like calloc()). This can be faster +/// than lzma_alloc() + memzero() while being backward compatible with +/// custom allocators. +extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1) + lzma_alloc_zero(size_t size, const lzma_allocator *allocator); + +/// Frees memory +extern void lzma_free(void *ptr, const lzma_allocator *allocator); + + +/// Allocates strm->internal if it is NULL, and initializes *strm and +/// strm->internal. This function is only called via lzma_next_strm_init macro. +extern lzma_ret lzma_strm_init(lzma_stream *strm); + +/// Initializes the next filter in the chain, if any. This takes care of +/// freeing the memory of previously initialized filter if it is different +/// than the filter being initialized now. This way the actual filter +/// initialization functions don't need to use lzma_next_coder_init macro. +extern lzma_ret lzma_next_filter_init(lzma_next_coder *next, + const lzma_allocator *allocator, + const lzma_filter_info *filters); + +/// Update the next filter in the chain, if any. This checks that +/// the application is not trying to change the Filter IDs. +extern lzma_ret lzma_next_filter_update( + lzma_next_coder *next, const lzma_allocator *allocator, + const lzma_filter *reversed_filters); + +/// Frees the memory allocated for next->coder either using next->end or, +/// if next->end is NULL, using lzma_free. +extern void lzma_next_end(lzma_next_coder *next, + const lzma_allocator *allocator); + + +/// Copy as much data as possible from in[] to out[] and update *in_pos +/// and *out_pos accordingly. Returns the number of bytes copied. +extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size); + + +/// \brief Return if expression doesn't evaluate to LZMA_OK +/// +/// There are several situations where we want to return immediately +/// with the value of expr if it isn't LZMA_OK. This macro shortens +/// the code a little. +#define return_if_error(expr) \ +do { \ + const lzma_ret ret_ = (expr); \ + if (ret_ != LZMA_OK) \ + return ret_; \ +} while (0) + + +/// If next isn't already initialized, free the previous coder. Then mark +/// that next is _possibly_ initialized for the coder using this macro. +/// "Possibly" means that if e.g. allocation of next->coder fails, the +/// structure isn't actually initialized for this coder, but leaving +/// next->init to func is still OK. +#define lzma_next_coder_init(func, next, allocator) \ +do { \ + if ((uintptr_t)(func) != (next)->init) \ + lzma_next_end(next, allocator); \ + (next)->init = (uintptr_t)(func); \ +} while (0) + + +/// Initializes lzma_strm and calls func() to initialize strm->internal->next. +/// (The function being called will use lzma_next_coder_init()). If +/// initialization fails, memory that wasn't freed by func() is freed +/// along strm->internal. +#define lzma_next_strm_init(func, strm, ...) \ +do { \ + return_if_error(lzma_strm_init(strm)); \ + const lzma_ret ret_ = func(&(strm)->internal->next, \ + (strm)->allocator, __VA_ARGS__); \ + if (ret_ != LZMA_OK) { \ + lzma_end(strm); \ + return ret_; \ + } \ +} while (0) + +#endif