X-Git-Url: https://pd.if.org/git/?a=blobdiff_plain;f=lzma%2Frangecoder%2Frange_decoder.h;fp=lzma%2Frangecoder%2Frange_decoder.h;h=e0b051fac2d28ea53053b741370b134f8a2d8e00;hb=32b8a6b26ed8843828e03e505d2256960bda0980;hp=0000000000000000000000000000000000000000;hpb=d48fc23a4bcf8ca3c406d6e8c8a6f8c6b0fa2f1e;p=zpackage diff --git a/lzma/rangecoder/range_decoder.h b/lzma/rangecoder/range_decoder.h new file mode 100644 index 0000000..e0b051f --- /dev/null +++ b/lzma/rangecoder/range_decoder.h @@ -0,0 +1,185 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file range_decoder.h +/// \brief Range Decoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_RANGE_DECODER_H +#define LZMA_RANGE_DECODER_H + +#include "range_common.h" + + +typedef struct { + uint32_t range; + uint32_t code; + uint32_t init_bytes_left; +} lzma_range_decoder; + + +/// Reads the first five bytes to initialize the range decoder. +static inline lzma_ret +rc_read_init(lzma_range_decoder *rc, const uint8_t *restrict in, + size_t *restrict in_pos, size_t in_size) +{ + while (rc->init_bytes_left > 0) { + if (*in_pos == in_size) + return LZMA_OK; + + // The first byte is always 0x00. It could have been omitted + // in LZMA2 but it wasn't, so one byte is wasted in every + // LZMA2 chunk. + if (rc->init_bytes_left == 5 && in[*in_pos] != 0x00) + return LZMA_DATA_ERROR; + + rc->code = (rc->code << 8) | in[*in_pos]; + ++*in_pos; + --rc->init_bytes_left; + } + + return LZMA_STREAM_END; +} + + +/// Makes local copies of range decoder and *in_pos variables. Doing this +/// improves speed significantly. The range decoder macros expect also +/// variables `in' and `in_size' to be defined. +#define rc_to_local(range_decoder, in_pos) \ + lzma_range_decoder rc = range_decoder; \ + size_t rc_in_pos = (in_pos); \ + uint32_t rc_bound + + +/// Stores the local copes back to the range decoder structure. +#define rc_from_local(range_decoder, in_pos) \ +do { \ + range_decoder = rc; \ + in_pos = rc_in_pos; \ +} while (0) + + +/// Resets the range decoder structure. +#define rc_reset(range_decoder) \ +do { \ + (range_decoder).range = UINT32_MAX; \ + (range_decoder).code = 0; \ + (range_decoder).init_bytes_left = 5; \ +} while (0) + + +/// When decoding has been properly finished, rc.code is always zero unless +/// the input stream is corrupt. So checking this can catch some corrupt +/// files especially if they don't have any other integrity check. +#define rc_is_finished(range_decoder) \ + ((range_decoder).code == 0) + + +/// Read the next input byte if needed. If more input is needed but there is +/// no more input available, "goto out" is used to jump out of the main +/// decoder loop. +#define rc_normalize(seq) \ +do { \ + if (rc.range < RC_TOP_VALUE) { \ + if (unlikely(rc_in_pos == in_size)) { \ + coder->sequence = seq; \ + goto out; \ + } \ + rc.range <<= RC_SHIFT_BITS; \ + rc.code = (rc.code << RC_SHIFT_BITS) | in[rc_in_pos++]; \ + } \ +} while (0) + + +/// Start decoding a bit. This must be used together with rc_update_0() +/// and rc_update_1(): +/// +/// rc_if_0(prob, seq) { +/// rc_update_0(prob); +/// // Do something +/// } else { +/// rc_update_1(prob); +/// // Do something else +/// } +/// +#define rc_if_0(prob, seq) \ + rc_normalize(seq); \ + rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * (prob); \ + if (rc.code < rc_bound) + + +/// Update the range decoder state and the used probability variable to +/// match a decoded bit of 0. +#define rc_update_0(prob) \ +do { \ + rc.range = rc_bound; \ + prob += (RC_BIT_MODEL_TOTAL - (prob)) >> RC_MOVE_BITS; \ +} while (0) + + +/// Update the range decoder state and the used probability variable to +/// match a decoded bit of 1. +#define rc_update_1(prob) \ +do { \ + rc.range -= rc_bound; \ + rc.code -= rc_bound; \ + prob -= (prob) >> RC_MOVE_BITS; \ +} while (0) + + +/// Decodes one bit and runs action0 or action1 depending on the decoded bit. +/// This macro is used as the last step in bittree reverse decoders since +/// those don't use "symbol" for anything else than indexing the probability +/// arrays. +#define rc_bit_last(prob, action0, action1, seq) \ +do { \ + rc_if_0(prob, seq) { \ + rc_update_0(prob); \ + action0; \ + } else { \ + rc_update_1(prob); \ + action1; \ + } \ +} while (0) + + +/// Decodes one bit, updates "symbol", and runs action0 or action1 depending +/// on the decoded bit. +#define rc_bit(prob, action0, action1, seq) \ + rc_bit_last(prob, \ + symbol <<= 1; action0, \ + symbol = (symbol << 1) + 1; action1, \ + seq); + + +/// Like rc_bit() but add "case seq:" as a prefix. This makes the unrolled +/// loops more readable because the code isn't littered with "case" +/// statements. On the other hand this also makes it less readable, since +/// spotting the places where the decoder loop may be restarted is less +/// obvious. +#define rc_bit_case(prob, action0, action1, seq) \ + case seq: rc_bit(prob, action0, action1, seq) + + +/// Decode a bit without using a probability. +#define rc_direct(dest, seq) \ +do { \ + rc_normalize(seq); \ + rc.range >>= 1; \ + rc.code -= rc.range; \ + rc_bound = UINT32_C(0) - (rc.code >> 31); \ + rc.code += rc.range & rc_bound; \ + dest = (dest << 1) + (rc_bound + 1); \ +} while (0) + + +// NOTE: No macros are provided for bittree decoding. It seems to be simpler +// to just write them open in the code. + +#endif