/* * Written by Josh Dybnis and released to the public domain, as explained at * http://creativecommons.org/licenses/publicdomain * * non thread safe skiplist */ #include #include #include "common.h" #include "skiplist.h" #include "runtime.h" #include "mem.h" #define MAX_LEVEL 31 typedef struct node { map_key_t key; map_val_t val; int top_level; struct node *next[1]; } node_t; struct sl_iter { node_t *next; }; struct sl { node_t *head; const datatype_t *key_type; int high_water; // max level of any item in the list }; static int random_level (void) { unsigned r = nbd_rand(); int n = __builtin_ctz(r) / 2; if (n > MAX_LEVEL) { n = MAX_LEVEL; } return n; } static node_t *node_alloc (int level, map_key_t key, map_val_t val) { assert(level >= 0 && level <= MAX_LEVEL); size_t sz = sizeof(node_t) + level * sizeof(node_t *); node_t *item = (node_t *)nbd_malloc(sz); memset(item, 0, sz); item->key = key; item->val = val; item->top_level = level; TRACE("s2", "node_alloc: new node %p (%llu levels)", item, level); return item; } skiplist_t *sl_alloc (const datatype_t *key_type) { skiplist_t *sl = (skiplist_t *)nbd_malloc(sizeof(skiplist_t)); sl->key_type = key_type; sl->high_water = 0; sl->head = node_alloc(MAX_LEVEL, 0, 0); memset(sl->head->next, 0, (MAX_LEVEL+1) * sizeof(skiplist_t *)); return sl; } void sl_free (skiplist_t *sl) { node_t *item = sl->head->next[0]; while (item) { node_t *next = item->next[0]; if (sl->key_type != NULL) { nbd_free((void *)item->key); } nbd_free(item); item = next; } } size_t sl_count (skiplist_t *sl) { size_t count = 0; node_t *item = sl->head->next[0]; while (item) { count++; item = item->next[0]; } return count; } static node_t *find_preds (node_t **preds, node_t **succs, int n, skiplist_t *sl, map_key_t key, int help_remove) { node_t *pred = sl->head; node_t *item = NULL; TRACE("s2", "find_preds: searching for key %p in skiplist (head is %p)", key, pred); int d = 0; int start_level = sl->high_water; if (EXPECT_FALSE(start_level < n)) { start_level = n; } // Traverse the levels of from the top level to the bottom for (int level = start_level; level >= 0; --level) { node_t *next = pred->next[level]; if (next == DOES_NOT_EXIST && level > n) continue; TRACE("s3", "find_preds: traversing level %p starting at %p", level, pred); item = next; while (item != NULL) { next = item->next[level]; if (EXPECT_TRUE(sl->key_type == NULL)) { d = item->key - key; } else { d = sl->key_type->cmp((void *)item->key, (void *)key); } if (d >= 0) break; pred = item; item = next; } TRACE("s3", "find_preds: found pred %p next %p", pred, item); // The cast to unsigned is for the case when n is -1. if ((unsigned)level <= (unsigned)n) { if (preds != NULL) { preds[level] = pred; } if (succs != NULL) { succs[level] = item; } } } // fill in empty levels if (n == -1 && item != NULL && preds != NULL) { assert(item->top_level <= MAX_LEVEL); for (int level = start_level + 1; level <= item->top_level; ++level) { preds[level] = sl->head; } } if (d == 0) { TRACE("s2", "find_preds: found matching item %p in skiplist, pred is %p", item, pred); return item; } TRACE("s2", "find_preds: found proper place for key %p in skiplist, pred is %p. returning null", key, pred); return NULL; } static void sl_unlink (skiplist_t *sl, map_key_t key) { node_t *pred = sl->head; node_t *item = NULL; TRACE("s2", "sl_unlink: unlinking marked item with key %p", key, 0); int d = 0; // Traverse the levels of for (int level = sl->high_water; level >= 0; --level) { node_t *next = pred->next[level]; if (next == DOES_NOT_EXIST) continue; TRACE("s3", "sl_unlink: traversing level %p starting at %p", level, pred); item = next; while (item != NULL) { next = item->next[level]; if (EXPECT_TRUE(sl->key_type == NULL)) { d = item->key - key; } else { d = sl->key_type->cmp((void *)item->key, (void *)key); } if (d == 0) { pred->next[level] = next; TRACE("s3", "sl_unlink: unlinked item from pred %p", pred, 0); item = next; next = (item != NULL) ? item->next[level] : DOES_NOT_EXIST; break; } if (d > 0) break; pred = item; item = next; } TRACE("s3", "sl_unlink: at pred %p next %p", pred, item); } } // Fast find that does not return the node's predecessors. map_val_t sl_lookup (skiplist_t *sl, map_key_t key) { TRACE("s1", "sl_lookup: searching for key %p in skiplist %p", key, sl); node_t *item = find_preds(NULL, NULL, 0, sl, key, FALSE); // If we found an matching the return its value. if (item != NULL) { map_val_t val = item->val; return val; } TRACE("l1", "sl_lookup: no item in the skiplist matched the key", 0, 0); return DOES_NOT_EXIST; } map_key_t sl_min_key (skiplist_t *sl) { node_t *item = sl->head->next[0]; while (item != NULL) return item->key; return DOES_NOT_EXIST; } map_val_t sl_cas (skiplist_t *sl, map_key_t key, map_val_t expectation, map_val_t new_val) { TRACE("s1", "sl_cas: key %p skiplist %p", key, sl); TRACE("s1", "sl_cas: expectation %p new value %p", expectation, new_val); ASSERT((int64_t)new_val > 0); node_t *preds[MAX_LEVEL+1]; node_t *nexts[MAX_LEVEL+1]; node_t *new_item = NULL; int n = random_level(); node_t *old_item = find_preds(preds, nexts, n, sl, key, TRUE); // If there is already an item in the skiplist that matches the key just update its value. if (old_item != NULL) { map_val_t old_val = old_item->val; if (expectation == CAS_EXPECT_DOES_NOT_EXIST || (expectation != CAS_EXPECT_WHATEVER && expectation != CAS_EXPECT_EXISTS && expectation != old_val)) { TRACE("s1", "update_item: found an item %p in the skiplist that matched the key. the expectation was " "not met, the skiplist was not changed", item, old_val); return old_val; } old_item->val = new_val; return old_val; } if (EXPECT_FALSE(expectation != CAS_EXPECT_DOES_NOT_EXIST && expectation != CAS_EXPECT_WHATEVER)) { TRACE("l1", "sl_cas: the expectation was not met, the skiplist was not changed", 0, 0); return DOES_NOT_EXIST; // failure, the caller expected an item for the to already exist } TRACE("s3", "sl_cas: inserting a new item between %p and %p", preds[0], nexts[0]); // Create a new node and insert it into the skiplist. map_key_t new_key = sl->key_type == NULL ? key : (map_key_t)sl->key_type->clone((void *)key); if (n > sl->high_water) { n = ++sl->high_water; TRACE("s2", "sl_cas: incremented high water mark to %p", sl->high_water, 0); } new_item = node_alloc(n, new_key, new_val); // Set 's next pointers to their proper values for (int level = 0; level <= new_item->top_level; ++level) { new_item->next[level] = nexts[level]; } // Link into for (int level = 0; level <= new_item->top_level; ++level) { preds[level]->next[level] = new_item; } return DOES_NOT_EXIST; // success, inserted a new item } map_val_t sl_remove (skiplist_t *sl, map_key_t key) { TRACE("s1", "sl_remove: removing item with key %p from skiplist %p", key, sl); node_t *preds[MAX_LEVEL+1]; node_t *item = find_preds(preds, NULL, -1, sl, key, TRUE); if (item == NULL) { TRACE("s3", "sl_remove: remove failed, an item with a matching key does not exist in the skiplist", 0, 0); return DOES_NOT_EXIST; } map_val_t val = item->val; // unlink the item sl_unlink(sl, key); // free the node if (sl->key_type != NULL) { nbd_free((void *)item->key); } nbd_free(item); return val; } void sl_print (skiplist_t *sl) { printf("high water: %d levels\n", sl->high_water); for (int level = MAX_LEVEL; level >= 0; --level) { node_t *item = sl->head; if (item->next[level] == DOES_NOT_EXIST) continue; printf("(%d) ", level); int i = 0; while (item) { node_t *next = item->next[level]; printf("%p ", item); item = next; if (i++ > 30) { printf("..."); break; } } printf("\n"); fflush(stdout); } node_t *item = sl->head; int i = 0; while (item) { printf("%p:0x%llx ", item, (uint64_t)item->key); if (item != sl->head) { printf("[%d]", item->top_level); } else { printf("[HEAD]"); } for (int level = 1; level <= item->top_level; ++level) { node_t *next = item->next[level]; printf(" %p", next); if (item == sl->head && item->next[level] == DOES_NOT_EXIST) break; } printf("\n"); fflush(stdout); item = item->next[0]; if (i++ > 30) { printf("...\n"); break; } } } sl_iter_t *sl_iter_begin (skiplist_t *sl, map_key_t key) { sl_iter_t *iter = (sl_iter_t *)nbd_malloc(sizeof(sl_iter_t)); if (key != DOES_NOT_EXIST) { find_preds(NULL, &iter->next, 0, sl, key, FALSE); } else { iter->next = sl->head->next[0]; } return iter; } map_val_t sl_iter_next (sl_iter_t *iter, map_key_t *key_ptr) { assert(iter); node_t *item = iter->next; if (item == NULL) { iter->next = NULL; return DOES_NOT_EXIST; } iter->next = item->next[0]; if (key_ptr != NULL) { *key_ptr = item->key; } return item->val; } void sl_iter_free (sl_iter_t *iter) { nbd_free(iter); }