#include #include #include #include "common.h" #include "runtime.h" #include "mem.h" #define NUM_ITERATIONS 10000000 typedef struct node { struct node *next; } node_t; typedef struct lifo { node_t *head; } lifo_t; static volatile int wait_; static lifo_t *stk_; static lifo_t *lifo_alloc (void) { lifo_t *stk = (lifo_t *)nbd_malloc(sizeof(lifo_t)); memset(stk, 0, sizeof(lifo_t)); return stk; } static void lifo_aba_push (lifo_t *stk, node_t *x) { node_t *head; do { head = ((volatile lifo_t *)stk)->head; ((volatile node_t *)x)->next = head; } while (__sync_val_compare_and_swap(&stk->head, head, x) != head); } node_t *lifo_aba_pop (lifo_t *stk) { node_t *head; do { head = ((volatile lifo_t *)stk)->head; if (head == NULL) return NULL; } while (__sync_val_compare_and_swap(&stk->head, head, head->next) != head); head->next = NULL; return head; } node_t *node_alloc (void) { node_t *node = (node_t *)nbd_malloc(sizeof(node_t)); memset(node, 0, sizeof(node_t)); return node; } void *worker (void *arg) { int id = (int)(size_t)arg; unsigned int rand_seed = (unsigned int)id + 1; // Wait for all the worker threads to be ready. __sync_fetch_and_add(&wait_, -1); do {} while (wait_); int i; for (i = 0; i < NUM_ITERATIONS; ++ i) { int n = rand_r(&rand_seed); if (n & 0x1) { lifo_aba_push(stk_, node_alloc()); } else { node_t *x = lifo_aba_pop(stk_); if (x) { nbd_defer_free(x); } } rcu_update(); } return NULL; } int main (int argc, char **argv) { nbd_init(); //lwt_set_trace_level("m0r0"); int num_threads = 2; if (argc == 2) { errno = 0; num_threads = strtol(argv[1], NULL, 10); if (errno) { fprintf(stderr, "%s: Invalid argument for number of threads\n", argv[0]); return -1; } if (num_threads <= 0) { fprintf(stderr, "%s: Number of threads must be at least 1\n", argv[0]); return -1; } } stk_ = lifo_alloc(); wait_ = num_threads; pthread_t thread[num_threads]; for (int i = 0; i < num_threads; ++i) { int rc = nbd_thread_create(thread + i, i, worker, (void *)(size_t)i); if (rc != 0) { perror("pthread_create"); return rc; } } for (int i = 0; i < num_threads; ++i) { pthread_join(thread[i], NULL); } return 0; }