/* ANTLRTokenBuffer.h * * SOFTWARE RIGHTS * * We reserve no LEGAL rights to the Purdue Compiler Construction Tool * Set (PCCTS) -- PCCTS is in the public domain. An individual or * company may do whatever they wish with source code distributed with * PCCTS or the code generated by PCCTS, including the incorporation of * PCCTS, or its output, into commerical software. * * We encourage users to develop software with PCCTS. However, we do ask * that credit is given to us for developing PCCTS. By "credit", * we mean that if you incorporate our source code into one of your * programs (commercial product, research project, or otherwise) that you * acknowledge this fact somewhere in the documentation, research report, * etc... If you like PCCTS and have developed a nice tool with the * output, please mention that you developed it using PCCTS. In * addition, we ask that this header remain intact in our source code. * As long as these guidelines are kept, we expect to continue enhancing * this system and expect to make other tools available as they are * completed. * * ANTLR 1.33 * Terence Parr * Parr Research Corporation * with Purdue University and AHPCRC, University of Minnesota * 1989-1995 */ #ifndef ATOKENBUFFER_H_GATE #define ATOKENBUFFER_H_GATE #include "config.h" #include ATOKEN_H #include ATOKENSTREAM_H #include /* * The parser is "attached" to an ANTLRTokenBuffer via interface * functions: getToken() and bufferedToken(). The object that actually * consumes characters and constructs tokens is connected to the * ANTLRTokenBuffer via interface function ANTLRTokenStream::getToken(); * where ANTLRTokenStream is really just a behavior (class with no data). * C++ does not have this abstraction and hence we simply have come up * with a fancy name for "void *". See the note in ANTLRTokenStream.h on * the "behavior" of ANTLRTokenStream. */ class ANTLRTokenBuffer { protected: ANTLRTokenStream *input; // where do I get tokens int buffer_size; int chunk_size; int num_markers; int k; // Need at least this many tokens in buffer _ANTLRTokenPtr *buffer; // buffer used for arbitrary lookahead _ANTLRTokenPtr *tp; // pts into buffer; current token ptr _ANTLRTokenPtr *last; // pts to last valid token in buffer _ANTLRTokenPtr *next; // place to put token from getANTLRToken() _ANTLRTokenPtr *end_of_buffer; /* when you try to write a token past this and there are no markers set, then move k-1 tokens back to the beginning of the buffer. We want to stay away from the end of the buffer because we have to extend it if a marker is set and we reach the end (we cannot move tokens to the beginning of the buffer in this case). */ _ANTLRTokenPtr *threshold; unsigned char _deleteTokens; // This function is filled in by the subclass; it initiates fetch of input virtual _ANTLRTokenPtr getANTLRToken() { return input->getToken(); } void makeRoom(); void extendBuffer(); public: ANTLRTokenBuffer(ANTLRTokenStream *in, int k=1, int chksz=50); virtual ~ANTLRTokenBuffer(); virtual _ANTLRTokenPtr getToken(); virtual void rewind(int pos); virtual int mark(); virtual _ANTLRTokenPtr bufferedToken(int i); void noGarbageCollectTokens() { _deleteTokens=0; } void garbageCollectTokens() { _deleteTokens=1; } virtual bufferSize() { return buffer_size; } virtual int minTokens() { return k; } virtual void setMinTokens(int k_new) { k = k_new; } virtual void panic(char *msg) { exit(PCCTS_EXIT_FAILURE); } }; #endif