#ifndef _PDCLIB_IO_H #define _PDCLIB_IO_H #include "_PDCLIB_int.h" #include "_PDCLIB_threadconfig.h" /* PDCLib internal I/O logic <_PDCLIB_int.h> This file is part of the Public Domain C Library (PDCLib). Permission is granted to use, modify, and / or redistribute at will. */ /* Flags for representing mode (see fopen()). Note these must fit the same status field as the _IO?BF flags in and the internal flags below. */ #define _PDCLIB_FREAD 8u #define _PDCLIB_FWRITE 16u #define _PDCLIB_FAPPEND 32u #define _PDCLIB_FRW 64u #define _PDCLIB_FBIN 128u /* Internal flags, made to fit the same status field as the flags above. */ /* -------------------------------------------------------------------------- */ /* free() the buffer memory on closing (false for user-supplied buffer) */ #define _PDCLIB_FREEBUFFER 512u /* stream has encountered error / EOF */ #define _PDCLIB_ERRORFLAG 1024u #define _PDCLIB_EOFFLAG 2048u /* stream is wide-oriented */ #define _PDCLIB_WIDESTREAM 4096u /* stream is byte-oriented */ #define _PDCLIB_BYTESTREAM 8192u /* file associated with stream should be remove()d on closing (tmpfile()) */ #define _PDCLIB_DELONCLOSE 16384u /* stream handle should not be free()d on close (stdin, stdout, stderr) */ #define _PDCLIB_STATIC 32768u typedef union _PDCLIB_fd { #if defined(_PDCLIB_OSFD_T) _PDCLIB_OSFD_T osfd; #endif void * pointer; _PDCLIB_uintptr_t uval; _PDCLIB_intptr_t sval; } _PDCLIB_fd_t; /* Internal functions */ /* Writes a stream's buffer. Returns 0 on success, EOF on write error. Sets stream error flags and errno appropriately on error. */ int _PDCLIB_flushbuffer( struct _PDCLIB_file_t * stream ); /* Fills a stream's buffer. Returns 0 on success, EOF on read error / EOF. Sets stream EOF / error flags and errno appropriately on error. */ int _PDCLIB_fillbuffer( struct _PDCLIB_file_t * stream ); /* Repositions within a file. Returns new offset on success, -1 / errno on error. */ _PDCLIB_int_fast64_t _PDCLIB_seek( struct _PDCLIB_file_t * stream, _PDCLIB_int_fast64_t offset, int whence ); /* File backend I/O operations * * PDCLib will call through to these methods as needed to implement the stdio * functions. */ typedef struct _PDCLIB_fileops { /*! Read length bytes from the file into buf; returning the number of bytes * actually read in *numBytesRead. * * Returns true if bytes were read successfully; on end of file, returns * true with *numBytesRead == 0. * * On error, returns false and sets errno appropriately. *numBytesRead is * ignored in this situation. */ _PDCLIB_bool (*read)( _PDCLIB_fd_t self, void * buf, _PDCLIB_size_t length, _PDCLIB_size_t * numBytesRead ); /*! Write length bytes to the file from buf; returning the number of bytes * actually written in *numBytesWritten * * Returns true if bytes were written successfully. On error, returns false * and setss errno appropriately (as with read, *numBytesWritten is * ignored) */ _PDCLIB_bool (*write)( _PDCLIB_fd_t self, const void * buf, _PDCLIB_size_t length, _PDCLIB_size_t * numBytesWritten ); /* Seek to the file offset specified by offset, from location whence, which * may be one of the standard constants SEEK_SET/SEEK_CUR/SEEK_END */ _PDCLIB_bool (*seek)( _PDCLIB_fd_t self, _PDCLIB_int_fast64_t offset, int whence, _PDCLIB_int_fast64_t *newPos ); void (*close)( _PDCLIB_fd_t self ); /*! Behaves as read does, except for wide characters. Both length and * *numCharsRead represent counts of characters, not bytes. * * This function is optional; if missing, PDCLib will buffer the character * data as bytes and perform translation directly into the user's buffers. * It is useful if your backend can directly take wide characters (for * example, the Windows console) */ _PDCLIB_bool (*wread)( _PDCLIB_fd_t self, _PDCLIB_wchar_t * buf, _PDCLIB_size_t length, _PDCLIB_size_t * numCharsRead ); /* Behaves as write does, except for wide characters. As with wread, both * length and *numCharsWritten are character counts. * * This function is also optional; if missing, PDCLib will buffer the * character data as bytes and do translation directly from the user's * buffers. You only need to implement this if your backend can directly * take wide characters (for example, the Windows console) */ _PDCLIB_bool (*wwrite)( _PDCLIB_fd_t self, const _PDCLIB_wchar_t * buf, _PDCLIB_size_t length, _PDCLIB_size_t * numCharsWritten ); } _PDCLIB_fileops_t; /* Position / status structure for getpos() / fsetpos(). */ struct _PDCLIB_fpos_t { _PDCLIB_int_fast64_t offset; /* File position offset */ int status; /* Multibyte parsing state (unused, reserved) */ }; /* FILE structure */ struct _PDCLIB_file_t { const _PDCLIB_fileops_t * ops; _PDCLIB_fd_t handle; /* OS file handle */ _PDCLIB_MTX_T lock; /* file lock */ char * buffer; /* Pointer to buffer memory */ _PDCLIB_size_t bufsize; /* Size of buffer */ _PDCLIB_size_t bufidx; /* Index of current position in buffer */ _PDCLIB_size_t bufend; /* Index of last pre-read character in buffer */ struct _PDCLIB_fpos_t pos; /* Offset and multibyte parsing state */ _PDCLIB_size_t ungetidx; /* Number of ungetc()'ed characters */ unsigned char * ungetbuf; /* ungetc() buffer */ unsigned int status; /* Status flags; see above */ /* multibyte parsing status to be added later */ char * filename; /* Name the current stream has been opened with */ struct _PDCLIB_file_t * next; /* Pointer to next struct (internal) */ }; #endif