]> pd.if.org Git - pd_readline/blobdiff - mg/display.c
Added mg from an OpenBSD mirror site. Many thanks to the OpenBSD team and the mg...
[pd_readline] / mg / display.c
diff --git a/mg/display.c b/mg/display.c
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+/*     $OpenBSD: display.c,v 1.37 2009/06/04 02:23:37 kjell Exp $      */
+
+/* This file is in the public domain. */
+
+/*
+ * The functions in this file handle redisplay. The
+ * redisplay system knows almost nothing about the editing
+ * process; the editing functions do, however, set some
+ * hints to eliminate a lot of the grinding. There is more
+ * that can be done; the "vtputc" interface is a real
+ * pig.
+ */
+#include "def.h"
+#include "kbd.h"
+
+#include <ctype.h>
+
+/*
+ * You can change these back to the types
+ * implied by the name if you get tight for space. If you
+ * make both of them "int" you get better code on the VAX.
+ * They do nothing if this is not Gosling redisplay, except
+ * for change the size of a structure that isn't used.
+ * A bit of a cheat.
+ */
+#define        XCHAR   int
+#define        XSHORT  int
+
+#ifdef STANDOUT_GLITCH
+#include <term.h>
+#endif
+
+/*
+ * A video structure always holds
+ * an array of characters whose length is equal to
+ * the longest line possible. v_text is allocated
+ * dynamically to fit the screen width.
+ */
+struct video {
+       short   v_hash;         /* Hash code, for compares.      */
+       short   v_flag;         /* Flag word.                    */
+       short   v_color;        /* Color of the line.            */
+       XSHORT  v_cost;         /* Cost of display.              */
+       char    *v_text;        /* The actual characters.        */
+};
+
+#define VFCHG  0x0001                  /* Changed.                      */
+#define VFHBAD 0x0002                  /* Hash and cost are bad.        */
+#define VFEXT  0x0004                  /* extended line (beond ncol)    */
+
+/*
+ * SCORE structures hold the optimal
+ * trace trajectory, and the cost of redisplay, when
+ * the dynamic programming redisplay code is used.
+ * If no fancy redisplay, this isn't used. The trace index
+ * fields can be "char", and the cost a "short", but
+ * this makes the code worse on the VAX.
+ */
+struct score {
+       XCHAR   s_itrace;       /* "i" index for track back.     */
+       XCHAR   s_jtrace;       /* "j" index for trace back.     */
+       XSHORT  s_cost;         /* Display cost.                 */
+};
+
+void   vtmove(int, int);
+void   vtputc(int);
+void   vtpute(int);
+int    vtputs(const char *);
+void   vteeol(void);
+void   updext(int, int);
+void   modeline(struct mgwin *);
+void   setscores(int, int);
+void   traceback(int, int, int, int);
+void   ucopy(struct video *, struct video *);
+void   uline(int, struct video *, struct video *);
+void   hash(struct video *);
+
+
+int    sgarbf = TRUE;          /* TRUE if screen is garbage.    */
+int    vtrow = HUGE;           /* Virtual cursor row.           */
+int    vtcol = HUGE;           /* Virtual cursor column.        */
+int    tthue = CNONE;          /* Current color.                */
+int    ttrow = HUGE;           /* Physical cursor row.          */
+int    ttcol = HUGE;           /* Physical cursor column.       */
+int    tttop = HUGE;           /* Top of scroll region.         */
+int    ttbot = HUGE;           /* Bottom of scroll region.      */
+int    lbound = 0;             /* leftmost bound of the current */
+                               /* line being displayed          */
+
+struct video   **vscreen;              /* Edge vector, virtual.         */
+struct video   **pscreen;              /* Edge vector, physical.        */
+struct video    *video;                /* Actual screen data.           */
+struct video     blanks;               /* Blank line image.             */
+
+/*
+ * This matrix is written as an array because
+ * we do funny things in the "setscores" routine, which
+ * is very compute intensive, to make the subscripts go away.
+ * It would be "SCORE  score[NROW][NROW]" in old speak.
+ * Look at "setscores" to understand what is up.
+ */
+struct score *score;                   /* [NROW * NROW] */
+
+#ifndef LINENOMODE
+#define LINENOMODE TRUE
+#endif /* !LINENOMODE */
+static int      linenos = LINENOMODE;
+
+/* Is macro recording enabled? */
+extern int macrodef;
+/* Is working directory global? */
+extern int globalwd;
+
+/*
+ * Since we don't have variables (we probably should) these are command
+ * processors for changing the values of mode flags.
+ */
+/* ARGSUSED */
+int
+linenotoggle(int f, int n)
+{
+       if (f & FFARG)
+               linenos = n > 0;
+       else
+               linenos = !linenos;
+
+       sgarbf = TRUE;
+
+       return (TRUE);
+}
+
+/*
+ * Reinit the display data structures, this is called when the terminal
+ * size changes.
+ */
+int
+vtresize(int force, int newrow, int newcol)
+{
+       int      i;
+       int      rowchanged, colchanged;
+       static   int first_run = 1;
+       struct video    *vp;
+
+       if (newrow < 1 || newcol < 1)
+               return (FALSE);
+
+       rowchanged = (newrow != nrow);
+       colchanged = (newcol != ncol);
+
+#define TRYREALLOC(a, n) do {                                  \
+               void *tmp;                                      \
+               if ((tmp = realloc((a), (n))) == NULL) {        \
+                       panic("out of memory in display code"); \
+               }                                               \
+               (a) = tmp;                                      \
+       } while (0)
+
+       /* No update needed */
+       if (!first_run && !force && !rowchanged && !colchanged)
+               return (TRUE);
+
+       if (first_run)
+               memset(&blanks, 0, sizeof(blanks));
+
+       if (rowchanged || first_run) {
+               int vidstart;
+
+               /*
+                * This is not pretty.
+                */
+               if (nrow == 0)
+                       vidstart = 0;
+               else
+                       vidstart = 2 * (nrow - 1);
+
+               /*
+                * We're shrinking, free some internal data.
+                */
+               if (newrow < nrow) {
+                       for (i = 2 * (newrow - 1); i < 2 * (nrow - 1); i++) {
+                               free(video[i].v_text);
+                               video[i].v_text = NULL;
+                       }
+               }
+
+               TRYREALLOC(score, newrow * newrow * sizeof(struct score));
+               TRYREALLOC(vscreen, (newrow - 1) * sizeof(struct video *));
+               TRYREALLOC(pscreen, (newrow - 1) * sizeof(struct video *));
+               TRYREALLOC(video, (2 * (newrow - 1)) * sizeof(struct video));
+
+               /*
+                * Zero-out the entries we just allocated.
+                */
+               for (i = vidstart; i < 2 * (newrow - 1); i++)
+                       memset(&video[i], 0, sizeof(struct video));
+
+               /*
+                * Reinitialize vscreen and pscreen arrays completely.
+                */
+               vp = &video[0];
+               for (i = 0; i < newrow - 1; ++i) {
+                       vscreen[i] = vp;
+                       ++vp;
+                       pscreen[i] = vp;
+                       ++vp;
+               }
+       }
+       if (rowchanged || colchanged || first_run) {
+               for (i = 0; i < 2 * (newrow - 1); i++)
+                       TRYREALLOC(video[i].v_text, newcol * sizeof(char));
+               TRYREALLOC(blanks.v_text, newcol * sizeof(char));
+       }
+
+       nrow = newrow;
+       ncol = newcol;
+
+       if (ttrow > nrow)
+               ttrow = nrow;
+       if (ttcol > ncol)
+               ttcol = ncol;
+
+       first_run = 0;
+       return (TRUE);
+}
+
+#undef TRYREALLOC
+
+/*
+ * Initialize the data structures used
+ * by the display code. The edge vectors used
+ * to access the screens are set up. The operating
+ * system's terminal I/O channel is set up. Fill the
+ * "blanks" array with ASCII blanks. The rest is done
+ * at compile time. The original window is marked
+ * as needing full update, and the physical screen
+ * is marked as garbage, so all the right stuff happens
+ * on the first call to redisplay.
+ */
+void
+vtinit(void)
+{
+       int     i;
+
+       ttopen();
+       ttinit();
+
+       /*
+        * ttinit called ttresize(), which called vtresize(), so our data
+        * structures are setup correctly.
+        */
+
+       blanks.v_color = CTEXT;
+       for (i = 0; i < ncol; ++i)
+               blanks.v_text[i] = ' ';
+}
+
+/*
+ * Tidy up the virtual display system
+ * in anticipation of a return back to the host
+ * operating system. Right now all we do is position
+ * the cursor to the last line, erase the line, and
+ * close the terminal channel.
+ */
+void
+vttidy(void)
+{
+       ttcolor(CTEXT);
+       ttnowindow();           /* No scroll window.     */
+       ttmove(nrow - 1, 0);    /* Echo line.            */
+       tteeol();
+       tttidy();
+       ttflush();
+       ttclose();
+}
+
+/*
+ * Move the virtual cursor to an origin
+ * 0 spot on the virtual display screen. I could
+ * store the column as a character pointer to the spot
+ * on the line, which would make "vtputc" a little bit
+ * more efficient. No checking for errors.
+ */
+void
+vtmove(int row, int col)
+{
+       vtrow = row;
+       vtcol = col;
+}
+
+/*
+ * Write a character to the virtual display,
+ * dealing with long lines and the display of unprintable
+ * things like control characters. Also expand tabs every 8
+ * columns. This code only puts printing characters into
+ * the virtual display image. Special care must be taken when
+ * expanding tabs. On a screen whose width is not a multiple
+ * of 8, it is possible for the virtual cursor to hit the
+ * right margin before the next tab stop is reached. This
+ * makes the tab code loop if you are not careful.
+ * Three guesses how we found this.
+ */
+void
+vtputc(int c)
+{
+       struct video    *vp;
+
+       c &= 0xff;
+
+       vp = vscreen[vtrow];
+       if (vtcol >= ncol)
+               vp->v_text[ncol - 1] = '$';
+       else if (c == '\t'
+#ifdef NOTAB
+           && !(curbp->b_flag & BFNOTAB)
+#endif
+           ) {
+               do {
+                       vtputc(' ');
+               } while (vtcol < ncol && (vtcol & 0x07) != 0);
+       } else if (ISCTRL(c)) {
+               vtputc('^');
+               vtputc(CCHR(c));
+       } else if (isprint(c))
+               vp->v_text[vtcol++] = c;
+       else {
+               char bf[5];
+
+               snprintf(bf, sizeof(bf), "\\%o", c);
+               vtputs(bf);
+       }
+}
+
+/*
+ * Put a character to the virtual screen in an extended line.  If we are not
+ * yet on left edge, don't print it yet.  Check for overflow on the right
+ * margin.
+ */
+void
+vtpute(int c)
+{
+       struct video *vp;
+
+       c &= 0xff;
+
+       vp = vscreen[vtrow];
+       if (vtcol >= ncol)
+               vp->v_text[ncol - 1] = '$';
+       else if (c == '\t'
+#ifdef NOTAB
+           && !(curbp->b_flag & BFNOTAB)
+#endif
+           ) {
+               do {
+                       vtpute(' ');
+               } while (((vtcol + lbound) & 0x07) != 0 && vtcol < ncol);
+       } else if (ISCTRL(c) != FALSE) {
+               vtpute('^');
+               vtpute(CCHR(c));
+       } else {
+               if (vtcol >= 0)
+                       vp->v_text[vtcol] = c;
+               ++vtcol;
+       }
+}
+
+/*
+ * Erase from the end of the software cursor to the end of the line on which
+ * the software cursor is located. The display routines will decide if a
+ * hardware erase to end of line command should be used to display this.
+ */
+void
+vteeol(void)
+{
+       struct video *vp;
+
+       vp = vscreen[vtrow];
+       while (vtcol < ncol)
+               vp->v_text[vtcol++] = ' ';
+}
+
+/*
+ * Make sure that the display is
+ * right. This is a three part process. First,
+ * scan through all of the windows looking for dirty
+ * ones. Check the framing, and refresh the screen.
+ * Second, make sure that "currow" and "curcol" are
+ * correct for the current window. Third, make the
+ * virtual and physical screens the same.
+ */
+void
+update(void)
+{
+       struct line     *lp;
+       struct mgwin    *wp;
+       struct video    *vp1;
+       struct video    *vp2;
+       int      c, i, j;
+       int      hflag;
+       int      currow, curcol;
+       int      offs, size;
+
+       if (charswaiting())
+               return;
+       if (sgarbf) {           /* must update everything */
+               wp = wheadp;
+               while (wp != NULL) {
+                       wp->w_rflag |= WFMODE | WFFULL;
+                       wp = wp->w_wndp;
+               }
+       }
+       if (linenos) {
+               wp = wheadp;
+               while (wp != NULL) {
+                       wp->w_rflag |= WFMODE;
+                       wp = wp->w_wndp;
+               }
+       }
+       hflag = FALSE;                  /* Not hard. */
+       for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
+               /*
+                * Nothing to be done.
+                */
+               if (wp->w_rflag == 0)
+                       continue;
+
+               if ((wp->w_rflag & WFFRAME) == 0) {
+                       lp = wp->w_linep;
+                       for (i = 0; i < wp->w_ntrows; ++i) {
+                               if (lp == wp->w_dotp)
+                                       goto out;
+                               if (lp == wp->w_bufp->b_headp)
+                                       break;
+                               lp = lforw(lp);
+                       }
+               }
+               /*
+                * Put the middle-line in place.
+                */
+               i = wp->w_frame;
+               if (i > 0) {
+                       --i;
+                       if (i >= wp->w_ntrows)
+                               i = wp->w_ntrows - 1;
+               } else if (i < 0) {
+                       i += wp->w_ntrows;
+                       if (i < 0)
+                               i = 0;
+               } else
+                       i = wp->w_ntrows / 2; /* current center, no change */
+
+               /*
+                * Find the line.
+                */
+               lp = wp->w_dotp;
+               while (i != 0 && lback(lp) != wp->w_bufp->b_headp) {
+                       --i;
+                       lp = lback(lp);
+               }
+               wp->w_linep = lp;
+               wp->w_rflag |= WFFULL;  /* Force full.           */
+       out:
+               lp = wp->w_linep;       /* Try reduced update.   */
+               i = wp->w_toprow;
+               if ((wp->w_rflag & ~WFMODE) == WFEDIT) {
+                       while (lp != wp->w_dotp) {
+                               ++i;
+                               lp = lforw(lp);
+                       }
+                       vscreen[i]->v_color = CTEXT;
+                       vscreen[i]->v_flag |= (VFCHG | VFHBAD);
+                       vtmove(i, 0);
+                       for (j = 0; j < llength(lp); ++j)
+                               vtputc(lgetc(lp, j));
+                       vteeol();
+               } else if ((wp->w_rflag & (WFEDIT | WFFULL)) != 0) {
+                       hflag = TRUE;
+                       while (i < wp->w_toprow + wp->w_ntrows) {
+                               vscreen[i]->v_color = CTEXT;
+                               vscreen[i]->v_flag |= (VFCHG | VFHBAD);
+                               vtmove(i, 0);
+                               if (lp != wp->w_bufp->b_headp) {
+                                       for (j = 0; j < llength(lp); ++j)
+                                               vtputc(lgetc(lp, j));
+                                       lp = lforw(lp);
+                               }
+                               vteeol();
+                               ++i;
+                       }
+               }
+               if ((wp->w_rflag & WFMODE) != 0)
+                       modeline(wp);
+               wp->w_rflag = 0;
+               wp->w_frame = 0;
+       }
+       lp = curwp->w_linep;    /* Cursor location. */
+       currow = curwp->w_toprow;
+       while (lp != curwp->w_dotp) {
+               ++currow;
+               lp = lforw(lp);
+       }
+       curcol = 0;
+       i = 0;
+       while (i < curwp->w_doto) {
+               c = lgetc(lp, i++);
+               if (c == '\t'
+#ifdef NOTAB
+                   && !(curbp->b_flag & BFNOTAB)
+#endif
+                       ) {
+                       curcol |= 0x07;
+                       curcol++;
+               } else if (ISCTRL(c) != FALSE)
+                       curcol += 2;
+               else if (isprint(c))
+                       curcol++;
+               else {
+                       char bf[5];
+
+                       snprintf(bf, sizeof(bf), "\\%o", c);
+                       curcol += strlen(bf);
+               }
+       }
+       if (curcol >= ncol - 1) {       /* extended line. */
+               /* flag we are extended and changed */
+               vscreen[currow]->v_flag |= VFEXT | VFCHG;
+               updext(currow, curcol); /* and output extended line */
+       } else
+               lbound = 0;     /* not extended line */
+
+       /*
+        * Make sure no lines need to be de-extended because the cursor is no
+        * longer on them.
+        */
+       wp = wheadp;
+       while (wp != NULL) {
+               lp = wp->w_linep;
+               i = wp->w_toprow;
+               while (i < wp->w_toprow + wp->w_ntrows) {
+                       if (vscreen[i]->v_flag & VFEXT) {
+                               /* always flag extended lines as changed */
+                               vscreen[i]->v_flag |= VFCHG;
+                               if ((wp != curwp) || (lp != wp->w_dotp) ||
+                                   (curcol < ncol - 1)) {
+                                       vtmove(i, 0);
+                                       for (j = 0; j < llength(lp); ++j)
+                                               vtputc(lgetc(lp, j));
+                                       vteeol();
+                                       /* this line no longer is extended */
+                                       vscreen[i]->v_flag &= ~VFEXT;
+                               }
+                       }
+                       lp = lforw(lp);
+                       ++i;
+               }
+               /* if garbaged then fix up mode lines */
+               if (sgarbf != FALSE)
+                       vscreen[i]->v_flag |= VFCHG;
+               /* and onward to the next window */
+               wp = wp->w_wndp;
+       }
+
+       if (sgarbf != FALSE) {  /* Screen is garbage.    */
+               sgarbf = FALSE; /* Erase-page clears.    */
+               epresf = FALSE; /* The message area.     */
+               tttop = HUGE;   /* Forget where you set. */
+               ttbot = HUGE;   /* scroll region.        */
+               tthue = CNONE;  /* Color unknown.        */
+               ttmove(0, 0);
+               tteeop();
+               for (i = 0; i < nrow - 1; ++i) {
+                       uline(i, vscreen[i], &blanks);
+                       ucopy(vscreen[i], pscreen[i]);
+               }
+               ttmove(currow, curcol - lbound);
+               ttflush();
+               return;
+       }
+       if (hflag != FALSE) {                   /* Hard update?         */
+               for (i = 0; i < nrow - 1; ++i) {/* Compute hash data.   */
+                       hash(vscreen[i]);
+                       hash(pscreen[i]);
+               }
+               offs = 0;                       /* Get top match.       */
+               while (offs != nrow - 1) {
+                       vp1 = vscreen[offs];
+                       vp2 = pscreen[offs];
+                       if (vp1->v_color != vp2->v_color
+                           || vp1->v_hash != vp2->v_hash)
+                               break;
+                       uline(offs, vp1, vp2);
+                       ucopy(vp1, vp2);
+                       ++offs;
+               }
+               if (offs == nrow - 1) {         /* Might get it all.    */
+                       ttmove(currow, curcol - lbound);
+                       ttflush();
+                       return;
+               }
+               size = nrow - 1;                /* Get bottom match.    */
+               while (size != offs) {
+                       vp1 = vscreen[size - 1];
+                       vp2 = pscreen[size - 1];
+                       if (vp1->v_color != vp2->v_color
+                           || vp1->v_hash != vp2->v_hash)
+                               break;
+                       uline(size - 1, vp1, vp2);
+                       ucopy(vp1, vp2);
+                       --size;
+               }
+               if ((size -= offs) == 0)        /* Get screen size.     */
+                       panic("Illegal screen size in update");
+               setscores(offs, size);          /* Do hard update.      */
+               traceback(offs, size, size, size);
+               for (i = 0; i < size; ++i)
+                       ucopy(vscreen[offs + i], pscreen[offs + i]);
+               ttmove(currow, curcol - lbound);
+               ttflush();
+               return;
+       }
+       for (i = 0; i < nrow - 1; ++i) {        /* Easy update.         */
+               vp1 = vscreen[i];
+               vp2 = pscreen[i];
+               if ((vp1->v_flag & VFCHG) != 0) {
+                       uline(i, vp1, vp2);
+                       ucopy(vp1, vp2);
+               }
+       }
+       ttmove(currow, curcol - lbound);
+       ttflush();
+}
+
+/*
+ * Update a saved copy of a line,
+ * kept in a video structure. The "vvp" is
+ * the one in the "vscreen". The "pvp" is the one
+ * in the "pscreen". This is called to make the
+ * virtual and physical screens the same when
+ * display has done an update.
+ */
+void
+ucopy(struct video *vvp, struct video *pvp)
+{
+       vvp->v_flag &= ~VFCHG;          /* Changes done.         */
+       pvp->v_flag = vvp->v_flag;      /* Update model.         */
+       pvp->v_hash = vvp->v_hash;
+       pvp->v_cost = vvp->v_cost;
+       pvp->v_color = vvp->v_color;
+       bcopy(vvp->v_text, pvp->v_text, ncol);
+}
+
+/*
+ * updext: update the extended line which the cursor is currently on at a
+ * column greater than the terminal width. The line will be scrolled right or
+ * left to let the user see where the cursor is.
+ */
+void
+updext(int currow, int curcol)
+{
+       struct line     *lp;                    /* pointer to current line */
+       int      j;                     /* index into line */
+
+       if (ncol < 2)
+               return;
+
+       /*
+        * calculate what column the left bound should be
+        * (force cursor into middle half of screen)
+        */
+       lbound = curcol - (curcol % (ncol >> 1)) - (ncol >> 2);
+
+       /*
+        * scan through the line outputing characters to the virtual screen
+        * once we reach the left edge
+        */
+       vtmove(currow, -lbound);                /* start scanning offscreen */
+       lp = curwp->w_dotp;                     /* line to output */
+       for (j = 0; j < llength(lp); ++j)       /* until the end-of-line */
+               vtpute(lgetc(lp, j));
+       vteeol();                               /* truncate the virtual line */
+       vscreen[currow]->v_text[0] = '$';       /* and put a '$' in column 1 */
+}
+
+/*
+ * Update a single line. This routine only
+ * uses basic functionality (no insert and delete character,
+ * but erase to end of line). The "vvp" points at the video
+ * structure for the line on the virtual screen, and the "pvp"
+ * is the same for the physical screen. Avoid erase to end of
+ * line when updating CMODE color lines, because of the way that
+ * reverse video works on most terminals.
+ */
+void
+uline(int row, struct video *vvp, struct video *pvp)
+{
+       char  *cp1;
+       char  *cp2;
+       char  *cp3;
+       char  *cp4;
+       char  *cp5;
+       int    nbflag;
+
+       if (vvp->v_color != pvp->v_color) {     /* Wrong color, do a     */
+               ttmove(row, 0);                 /* full redraw.          */
+#ifdef STANDOUT_GLITCH
+               if (pvp->v_color != CTEXT && magic_cookie_glitch >= 0)
+                       tteeol();
+#endif
+               ttcolor(vvp->v_color);
+#ifdef STANDOUT_GLITCH
+               cp1 = &vvp->v_text[magic_cookie_glitch > 0 ? magic_cookie_glitch : 0];
+               /*
+                * The odd code for magic_cookie_glitch==0 is to avoid
+                * putting the invisible glitch character on the next line.
+                * (Hazeltine executive 80 model 30)
+                */
+               cp2 = &vvp->v_text[ncol - (magic_cookie_glitch >= 0 ?
+                   (magic_cookie_glitch != 0 ? magic_cookie_glitch : 1) : 0)];
+#else
+               cp1 = &vvp->v_text[0];
+               cp2 = &vvp->v_text[ncol];
+#endif
+               while (cp1 != cp2) {
+                       ttputc(*cp1++);
+                       ++ttcol;
+               }
+#ifndef MOVE_STANDOUT
+               ttcolor(CTEXT);
+#endif
+               return;
+       }
+       cp1 = &vvp->v_text[0];          /* Compute left match.   */
+       cp2 = &pvp->v_text[0];
+       while (cp1 != &vvp->v_text[ncol] && cp1[0] == cp2[0]) {
+               ++cp1;
+               ++cp2;
+       }
+       if (cp1 == &vvp->v_text[ncol])  /* All equal.            */
+               return;
+       nbflag = FALSE;
+       cp3 = &vvp->v_text[ncol];       /* Compute right match.  */
+       cp4 = &pvp->v_text[ncol];
+       while (cp3[-1] == cp4[-1]) {
+               --cp3;
+               --cp4;
+               if (cp3[0] != ' ')      /* Note non-blanks in    */
+                       nbflag = TRUE;  /* the right match.      */
+       }
+       cp5 = cp3;                      /* Is erase good?        */
+       if (nbflag == FALSE && vvp->v_color == CTEXT) {
+               while (cp5 != cp1 && cp5[-1] == ' ')
+                       --cp5;
+               /* Alcyon hack */
+               if ((int) (cp3 - cp5) <= tceeol)
+                       cp5 = cp3;
+       }
+       /* Alcyon hack */
+       ttmove(row, (int) (cp1 - &vvp->v_text[0]));
+#ifdef STANDOUT_GLITCH
+       if (vvp->v_color != CTEXT && magic_cookie_glitch > 0) {
+               if (cp1 < &vvp->v_text[magic_cookie_glitch])
+                       cp1 = &vvp->v_text[magic_cookie_glitch];
+               if (cp5 > &vvp->v_text[ncol - magic_cookie_glitch])
+                       cp5 = &vvp->v_text[ncol - magic_cookie_glitch];
+       } else if (magic_cookie_glitch < 0)
+#endif
+               ttcolor(vvp->v_color);
+       while (cp1 != cp5) {
+               ttputc(*cp1++);
+               ++ttcol;
+       }
+       if (cp5 != cp3)                 /* Do erase.             */
+               tteeol();
+}
+
+/*
+ * Redisplay the mode line for the window pointed to by the "wp".
+ * This is the only routine that has any idea of how the mode line is
+ * formatted. You can change the modeline format by hacking at this
+ * routine. Called by "update" any time there is a dirty window.  Note
+ * that if STANDOUT_GLITCH is defined, first and last magic_cookie_glitch
+ * characters may never be seen.
+ */
+void
+modeline(struct mgwin *wp)
+{
+       int     n, md;
+       struct buffer *bp;
+       char sl[21];            /* Overkill. Space for 2^64 in base 10. */
+       int len;
+
+       n = wp->w_toprow + wp->w_ntrows;        /* Location.             */
+       vscreen[n]->v_color = CMODE;            /* Mode line color.      */
+       vscreen[n]->v_flag |= (VFCHG | VFHBAD); /* Recompute, display.   */
+       vtmove(n, 0);                           /* Seek to right line.   */
+       bp = wp->w_bufp;
+       vtputc('-');
+       vtputc('-');
+       if ((bp->b_flag & BFREADONLY) != 0) {
+               vtputc('%');
+               if ((bp->b_flag & BFCHG) != 0)
+                       vtputc('*');
+               else
+                       vtputc('%');
+       } else if ((bp->b_flag & BFCHG) != 0) { /* "*" if changed.       */
+               vtputc('*');
+               vtputc('*');
+       } else {
+               vtputc('-');
+               vtputc('-');
+       }
+       vtputc('-');
+       n = 5;
+       n += vtputs("Mg: ");
+       if (bp->b_bname[0] != '\0')
+               n += vtputs(&(bp->b_bname[0]));
+       while (n < 42) {                        /* Pad out with blanks.  */
+               vtputc(' ');
+               ++n;
+       }
+       vtputc('(');
+       ++n;
+       for (md = 0; ; ) {
+               n += vtputs(bp->b_modes[md]->p_name);
+               if (++md > bp->b_nmodes)
+                       break;
+               vtputc('-');
+               ++n;
+       }
+       /* XXX These should eventually move to a real mode */
+       if (macrodef == TRUE)
+               n += vtputs("-def");
+       if (globalwd == TRUE)
+               n += vtputs("-gwd");
+       vtputc(')');
+       ++n;
+
+       if (linenos) {
+               len = snprintf(sl, sizeof(sl), "--L%d--C%d", wp->w_dotline,
+                   getcolpos());
+               if (len < sizeof(sl) && len != -1)
+                       n += vtputs(sl);
+       }
+
+       while (n < ncol) {                      /* Pad out.              */
+               vtputc('-');
+               ++n;
+       }
+}
+
+/*
+ * Output a string to the mode line, report how long it was.
+ */
+int
+vtputs(const char *s)
+{
+       int n = 0;
+
+       while (*s != '\0') {
+               vtputc(*s++);
+               ++n;
+       }
+       return (n);
+}
+
+/*
+ * Compute the hash code for the line pointed to by the "vp".
+ * Recompute it if necessary. Also set the approximate redisplay
+ * cost. The validity of the hash code is marked by a flag bit.
+ * The cost understand the advantages of erase to end of line.
+ * Tuned for the VAX by Bob McNamara; better than it used to be on
+ * just about any machine.
+ */
+void
+hash(struct video *vp)
+{
+       int     i, n;
+       char   *s;
+
+       if ((vp->v_flag & VFHBAD) != 0) {       /* Hash bad.             */
+               s = &vp->v_text[ncol - 1];
+               for (i = ncol; i != 0; --i, --s)
+                       if (*s != ' ')
+                               break;
+               n = ncol - i;                   /* Erase cheaper?        */
+               if (n > tceeol)
+                       n = tceeol;
+               vp->v_cost = i + n;             /* Bytes + blanks.       */
+               for (n = 0; i != 0; --i, --s)
+                       n = (n << 5) + n + *s;
+               vp->v_hash = n;                 /* Hash code.            */
+               vp->v_flag &= ~VFHBAD;          /* Flag as all done.     */
+       }
+}
+
+/*
+ * Compute the Insert-Delete
+ * cost matrix. The dynamic programming algorithm
+ * described by James Gosling is used. This code assumes
+ * that the line above the echo line is the last line involved
+ * in the scroll region. This is easy to arrange on the VT100
+ * because of the scrolling region. The "offs" is the origin 0
+ * offset of the first row in the virtual/physical screen that
+ * is being updated; the "size" is the length of the chunk of
+ * screen being updated. For a full screen update, use offs=0
+ * and size=nrow-1.
+ *
+ * Older versions of this code implemented the score matrix by
+ * a two dimensional array of SCORE nodes. This put all kinds of
+ * multiply instructions in the code! This version is written to
+ * use a linear array and pointers, and contains no multiplication
+ * at all. The code has been carefully looked at on the VAX, with
+ * only marginal checking on other machines for efficiency. In
+ * fact, this has been tuned twice! Bob McNamara tuned it even
+ * more for the VAX, which is a big issue for him because of
+ * the 66 line X displays.
+ *
+ * On some machines, replacing the "for (i=1; i<=size; ++i)" with
+ * i = 1; do { } while (++i <=size)" will make the code quite a
+ * bit better; but it looks ugly.
+ */
+void
+setscores(int offs, int size)
+{
+       struct score     *sp;
+       struct score     *sp1;
+       struct video    **vp, **pp;
+       struct video    **vbase, **pbase;
+       int       tempcost;
+       int       bestcost;
+       int       j, i;
+
+       vbase = &vscreen[offs - 1];     /* By hand CSE's.        */
+       pbase = &pscreen[offs - 1];
+       score[0].s_itrace = 0;          /* [0, 0]                */
+       score[0].s_jtrace = 0;
+       score[0].s_cost = 0;
+       sp = &score[1];                 /* Row 0, inserts.       */
+       tempcost = 0;
+       vp = &vbase[1];
+       for (j = 1; j <= size; ++j) {
+               sp->s_itrace = 0;
+               sp->s_jtrace = j - 1;
+               tempcost += tcinsl;
+               tempcost += (*vp)->v_cost;
+               sp->s_cost = tempcost;
+               ++vp;
+               ++sp;
+       }
+       sp = &score[nrow];              /* Column 0, deletes.    */
+       tempcost = 0;
+       for (i = 1; i <= size; ++i) {
+               sp->s_itrace = i - 1;
+               sp->s_jtrace = 0;
+               tempcost += tcdell;
+               sp->s_cost = tempcost;
+               sp += nrow;
+       }
+       sp1 = &score[nrow + 1];         /* [1, 1].               */
+       pp = &pbase[1];
+       for (i = 1; i <= size; ++i) {
+               sp = sp1;
+               vp = &vbase[1];
+               for (j = 1; j <= size; ++j) {
+                       sp->s_itrace = i - 1;
+                       sp->s_jtrace = j;
+                       bestcost = (sp - nrow)->s_cost;
+                       if (j != size)  /* Cd(A[i])=0 @ Dis.     */
+                               bestcost += tcdell;
+                       tempcost = (sp - 1)->s_cost;
+                       tempcost += (*vp)->v_cost;
+                       if (i != size)  /* Ci(B[j])=0 @ Dsj.     */
+                               tempcost += tcinsl;
+                       if (tempcost < bestcost) {
+                               sp->s_itrace = i;
+                               sp->s_jtrace = j - 1;
+                               bestcost = tempcost;
+                       }
+                       tempcost = (sp - nrow - 1)->s_cost;
+                       if ((*pp)->v_color != (*vp)->v_color
+                           || (*pp)->v_hash != (*vp)->v_hash)
+                               tempcost += (*vp)->v_cost;
+                       if (tempcost < bestcost) {
+                               sp->s_itrace = i - 1;
+                               sp->s_jtrace = j - 1;
+                               bestcost = tempcost;
+                       }
+                       sp->s_cost = bestcost;
+                       ++sp;           /* Next column.          */
+                       ++vp;
+               }
+               ++pp;
+               sp1 += nrow;            /* Next row.             */
+       }
+}
+
+/*
+ * Trace back through the dynamic programming cost
+ * matrix, and update the screen using an optimal sequence
+ * of redraws, insert lines, and delete lines. The "offs" is
+ * the origin 0 offset of the chunk of the screen we are about to
+ * update. The "i" and "j" are always started in the lower right
+ * corner of the matrix, and imply the size of the screen.
+ * A full screen traceback is called with offs=0 and i=j=nrow-1.
+ * There is some do-it-yourself double subscripting here,
+ * which is acceptable because this routine is much less compute
+ * intensive then the code that builds the score matrix!
+ */
+void
+traceback(int offs, int size, int i, int j)
+{
+       int     itrace, jtrace;
+       int     k;
+       int     ninsl, ndraw, ndell;
+
+       if (i == 0 && j == 0)   /* End of update.        */
+               return;
+       itrace = score[(nrow * i) + j].s_itrace;
+       jtrace = score[(nrow * i) + j].s_jtrace;
+       if (itrace == i) {      /* [i, j-1]              */
+               ninsl = 0;      /* Collect inserts.      */
+               if (i != size)
+                       ninsl = 1;
+               ndraw = 1;
+               while (itrace != 0 || jtrace != 0) {
+                       if (score[(nrow * itrace) + jtrace].s_itrace != itrace)
+                               break;
+                       jtrace = score[(nrow * itrace) + jtrace].s_jtrace;
+                       if (i != size)
+                               ++ninsl;
+                       ++ndraw;
+               }
+               traceback(offs, size, itrace, jtrace);
+               if (ninsl != 0) {
+                       ttcolor(CTEXT);
+                       ttinsl(offs + j - ninsl, offs + size - 1, ninsl);
+               }
+               do {            /* B[j], A[j] blank.     */
+                       k = offs + j - ndraw;
+                       uline(k, vscreen[k], &blanks);
+               } while (--ndraw);
+               return;
+       }
+       if (jtrace == j) {      /* [i-1, j]              */
+               ndell = 0;      /* Collect deletes.      */
+               if (j != size)
+                       ndell = 1;
+               while (itrace != 0 || jtrace != 0) {
+                       if (score[(nrow * itrace) + jtrace].s_jtrace != jtrace)
+                               break;
+                       itrace = score[(nrow * itrace) + jtrace].s_itrace;
+                       if (j != size)
+                               ++ndell;
+               }
+               if (ndell != 0) {
+                       ttcolor(CTEXT);
+                       ttdell(offs + i - ndell, offs + size - 1, ndell);
+               }
+               traceback(offs, size, itrace, jtrace);
+               return;
+       }
+       traceback(offs, size, itrace, jtrace);
+       k = offs + j - 1;
+       uline(k, vscreen[k], pscreen[offs + i - 1]);
+}