+int pd_uuid_init(struct pd_uuid_state *s, int flags) {
+ if (!s) return 0;
+
+ s->get_lock = obtain_global_lock;
+ s->release_lock = release_global_lock;
+ s->lock_data = 0;
+
+ if (flags & 0x1) {
+ s->read_state = 0;
+ s->save_state = 0;
+ s->node = current_node(s);
+ } else {
+ s->read_state = read_state;
+ s->save_state = 0;
+ }
+
+ s->random_bytes = get_bytes;
+ s->rng_state = 0;
+
+ s->available = 0;
+
+ return 1;
+}
+